SDB Steel and Pipe OCTG and PVF

Register now for the Oilfield Helping Hands (OHH) 10th Annual Houston Winter Fun Pistol Shoot on January 26, 2024

This Even Reminder is Sponsored by:

Manufacturer of OCTG and PVF Products - Pipe Valves Fittings

Join for the OHH 10th Annual Houston Winter Fun Pistol Shoot on January 26, 2024, at the BTO Range.

Join us for the OHH 10th Annual Houston Winter Fun Pistol Shoot on January 26, 2024, at BTO Range, 13748 TX-105 West, Conroe, TX 77304. Enjoy a beautiful day of competition, fun and camaraderie, all benefiting the Houston oilfield community.

As a sponsor, your company will help offset event expenses to allow maximum proceeds to be used to benefit oilfield families in financial crisis. Your company will be recognized in several ways during the event and online. At certain levels, you can register a specified number of teams to participate in the tournament at no additional cost. A wide variety of commitment levels are available. Please see the sponsorship page for full details.

Deadline for team entry is January 22, 2023.

Sponsorships and logos submitted after December 29, 2023, cannot be guaranteed to be included in all promotional efforts.

KNOW BEFORE YOU GO
Location: BTO Range, 13748 Highway 105 W Conroe, TX 77304.
Cost per four (4) man team: $600.
Open to all levels, from beginner to the more experienced shooter.
Pistol caliber only, with minimum caliber .380 and up (no rifle caliber pistols allowed).
Eye and ear protection required for all shooters and volunteers inside shooting ranges.
Revolvers or auto loaders of shooter’s choice may be used.
No optic sights, open sights only.
Match will be shot in one (1) flight (OHH reserves the right to expand to additional flights depending on number of teams entered).
Match is estimated to take approximately three (3) hours to shoot/complete.
Projected Match time (subject to change) will be 9:00 a.m. –12:00 p.m.
Recommend each shooter have as a minimum 4-6 magazines or 6 speed loaders for revolvers.
Loading at shooting lines with magazines or speed clips only — no loose ammo will be loaded on the shooting line.
Pistol bags or boxes required and must be used. No firearms in holsters may be worn inside the range. No handling of guns inside of range except when instructed to do so by range officer.
Course of fire for three stages will require approximately 100 rounds per shooter. The Stump Shoot stage can require 50 rounds or more depending on how fast the shooter can load and shoot and the effectiveness of all team shooters. We recommend that each shooter bring a minimum of 100 rounds of ammo for the shoot. If shooting in more than one team, then bring ammo accordingly.
Food will be provided for all participants and volunteers.
Drinks will be provided by BTO Range for all participants and volunteers.
No alcoholic beverages allowed on BTO Range property at any time. Please observe this rule.
Safety and safe firearms practice and handling are essential to the safety of all. Each participant is a Safety Officer.
All shooters must attend a safety briefing before the match and turn in release forms/waivers before shooting begins.

FEATURED FUN EVENTS
STUMP SHOOT – Upon buzzer sounding, each team shoots to determine the fastest team to shoot down a 4×4 (as many rounds per team in pre-loaded magazines). Total rounds per team will be all that can be carried to firing line in loaded magazines or speed clips. Timed Score based upon fastest team time to knock down Stump. Time will be measured between first and last shots fired by team. If the Stump does not fall team will receive maximum time score allowed not their actual time.
TOP SHOT ARCADE – Upon the buzzer sounding, each team shoots five rows of knock down silhouette targets in 2-1/2”-18” height as fast as possible with 3 magazines of 7 rounds each per shooter. Total rounds per team: 84 rounds. Timed Score based upon fastest time for team to knock all targets down. Time will be measured between first and last shots fired by team. Targets left standing will be assessed a time penalty per target.
BOWLING PINS & PAPER TARGETS COMBINED – Upon the buzzer sounding, each team member first must shoot 7 rounds in his/her individual paper target and then immediately reload and join other team members in shooting 40 bowling pins for fastest combined team time for shooting paper targets and knocking down all bowling pins. Total rounds per team will be 7 rounds in 1 magazine, per shooter, for the paper target and 2 magazines of 7 rounds each per shooter (total of 14 rounds per shooter) for the bowling pins. Total combined rounds required per team will be 84. Bowling Pins Timed Score based upon fastest time for team to knock all bowling pins down. Time will be measured between first and last shots fired by team. Bowling Pins left standing will be assessed a time penalty per target. Paper Targets Score will be scored based on total hits to one or any combination of black target circles on Target and based upon the designated value of each black target circle. Smallest circle is designated as the X ring and used as a tiebreaker (most hits in X Ring wins any tie). Points Score only for Paper Targets, with only hits in the black counted. No penalty for missed hits in the white and off the black circles.

INTRODUCING A NEW TEAM 50/50 EVENT FOR PISTOL CALIBER CARBINES (PCC) (ANY TYPE SIGHT ALLOWED), FOLLOWING THE FUN PISTOL SHOOT
Field of ten teams of four (4) shooter will compete using a standard pistol caliber carbines
Team cost will be $100.00 per team
Winning team with fastest time completion time will receive 50% of total team paid amount as prize with the remaining 50% will go to ohh
A single scenerio will be utilized combining bowling pins, a stump and paper targets set at different distances out to 45 yards
For the 40 bowling pins (beginning at 15 yards) each shooter will be limited to a total of 15 rounds pre-loaded into magazine(s)
For the stump (placed at 30 yards) each shooter will be allowed as many rounds as can be taken to the firing line pre-loaded into rifle magazines
For the paper (placed at 45 yards) each shooter will be allowed a single magazine of 10 rounds with only hits on within the overall target image that is printed on the paper counting
Each bowling pin left standing will incur a 3 second penalty
Failure to knock the stump down will incur a 30 second penalty
Misses on paper (hits not in printed target area or off paper) will receive a 3 second penalty
All scoring will be based on the combined time required to compete the course of fire for the three stage targets (pins/stump/paper) plus accumulated penalties.
In the event of a tie most shots in paper target x ring will be used as “tie
breaker”

SAFETY RULES
TO ENSURE THE SAFETY TO ALL PARTICIPANTS, RANGE PERSONNEL AND ATTENDEES, THE FOLLOWING SAFETY RULES ARE TO BE OBSERVED AND ENFORCED AT ALL TIMES

No firearm is to be carried on the person of a participant, volunteer or visitor; in a holster or carried in any other exposed or unexposed manner, at any time inside the range facility/property. This applies to everyone including license to carry individuals.
All firearms must be unloaded and have their magazine (clip) removed and separate from the firearm and must have their slide locked back or cylinder open as applicable.
All participants and others entering the range will be advised of these requirements and have their bags and firearms checked before entering the range facility for compliance.
Pistol bags or boxes are required and must be used by all participants.
All firearms must be retained in a gun bag or pistol box at all times and not removed until the participant is inside the firing range and instructed by the range officer to remove the firearm and place it on the firing line bench.
There will not be any handling, “showing” or examining of a firearm in the range facility except while at the sales counter or inside of a range under the supervision of a range employee or at the onsite gunsmith repair shop.
If a firearm is being loaned to another participant of the event, then transfer of that firearm is to be safely completed outside of the range facility and all Match and Safety rules followed.
Loading of firearms will only occur on the firing line inside of each range at the command of the range office and will be with magazines or speed clips only. No loose ammo will be loaded on the firing line.
In preparation for a shooting a scenario, only magazines or speed loaders, ammunition and loading devices are to be removed from shooters gun bag for the loading process. Once loading has been completed, loaded magazines or speed loaders will then be returned to gun bag. In no case is a magazine to be place inside of your weapon or a round inserted in the chamber.
All shooters must attend a safety briefing before the match and turn in their signed release forms before shooting.
Failure to comply to any event rules and especially the safety rules listed above will result in immediate disqualification and elimination from the pistol shoot.
Safety and safe firearms practice and handling are essential to the safety of all. Each participant is a Safety Officer. PLEASE CALL OUR ATTENTION TO ANY UNSAFE PRACTICE OR CONCERN.
THESE RULES ARE INTENDED TO ASSURE THAT EVERYONE ATTENDING THE PISTOL SHOOT HAS A GOOD AND SAFE TIME. EACH PARTICIPANT WILL BE GIVEN A COPY OF THESE RULES BY HIS TEAM CAPTAIN AND WILL BE EXPECTED TO COMPLY. OUR GOAL IS 100% COMPLIANCE AND “0” INCIDENTS. THANKS, FOR YOUR COOPERATION.
ALL PARTICIPANTS ARE SAFETY OFFI­CERS TO ENCOURAGE SAFE FIREARM HANDLING. PLEASE REPORT ANY POTENTIAL VIOLATIONS TO THE RANGE OFFICERS AND/OR THE PISTOL SHOOT COMMITTEE PERSONNEL.
PLEASE NOTE THAT ANY ACCIDENTAL DISCHARGE WILL RESULT IN IMME­DIATE DISQUALIFICATION FROM MATCH PARTICIPATION.